Combat House Rules


 * Combat: different types of combat abstract, narrative and granular.
 * Abstract: Used for large battles, chase scenes and scenes where the drama is not just the combatants.
 * roll combat dice, soak damage,
 * Rage, Fetishes and Gifts can be used, but will often be accounted for as extra dice
 * Mostly storyteller interpretation of the action.
 * Narrative:
 * Choose a combat maneuver in the book. Roll dice, see result, narrate results
 * What it looks like is already decided by the dice.
 * Granular: used for Duels, Single Combat, and High Drama moments. Trying to get a mechanical advantage requires a higher difficulty
 * Initiative
 * Spend rage
 * Narrate intent
 * Storyteller decides difficulty
 * Resolve